SaturnDave (Sega Saturn, SHIRO!)

UNREAL Demo on REAL Saturn Hardware

Saturn-wizard, XL2 and crew (Corvusdeux & Ponut) have stunned the fan community with a tech demo that many would have thought to completely impossible… ‘IRRÉEL’ features the first two levels of the 1998 benchmark PC game, UNREAL, painstakingly & meticulously recreated in all of their gritty, late 90’s glory… Remade from the ground up, using […]

SaturnDave (Sega Saturn, SHIRO!)

‘DEVASTAR’ Open Source IR Light Gun Project

A new Open Source IR Light Gun project by Greg Gallardo called ‘Devastar‘, is in the works and looks to support numerous consoles. While the project apparently got it’s start back in 2019 and has remained pretty quiet despite steady progress, it’s now caught our attention as just a few months ago, Greg decided to […]

SaturnDave (Sega Saturn, SHIRO!)

Saturn YS – Fully Playable in English Thanks to Fan Effort

The remake of classic RPG Ys: The Vanished Omens in the Japanese-only Saturn compilation Falcom Classics is now playable from beginning to end in English thanks to a fan translation effort from Murzik and Crawdkenny on the SegaXtreme forums. Murzik began working on Ys in January by using machine translation until CrawdKenny volunteered to translate […]

SaturnDave (Sega Saturn, SHIRO!)

Hotel Dusk Precursor ‘Blue Chicago Blues’ – Project Needs Translator

On Friday, November 25, 2022, SegaXtreme member Arjak released their first English v0.1 Demo Patch for the SEGA Saturn FMV game, J.B. Harold: Blue Chicago Blues. A project similar to DeathMask, this translation involves the re-insertion of the original English dialog ripped from the PC port of the game, in addition to translating text in menus and options. This v.01 Demo translates everything […]

SaturnDave (Sega Saturn, SHIRO!)

Satiator Fixes ‘Marvel Super Heroes vs. Street Fighter’ Issue at Last!

When Professor Abrasive released the Satiator — the optical drive emulator he invented that plugs into the Saturn’s rear VCD card port — it could play hundreds of games off an SD card without issue. But players looking to try out their newly bought Satiator seemed to run to one game again and again: Marvel […]

SaturnDave (Sega Saturn, SHIRO!)

A Closer Look at Retro-Bit’s Wireless Analog Saturn Pads

Pat and I got a chance to sit down with the dudes (Ron, Rich & Andy) from Retro-Bit this past weekend at Portland’s Retro Gaming Expo, and we were able to get our hands on their latest (yet to be released) product, the “SEGA Saturn 2.4Ghz Wireless Pro Controller”. We want to give a huge thanks to Ron & Andy for […]

SaturnDave (Sega Saturn, SHIRO!)

Dreamcast’s FIRST Online Homebrew Game: Driving Strikers

The Dreamcast homebrew scene has been buzzing in recent years, and it’s just passed a huge milestone — the first online-capable fan-made game for SEGA’s last home console. The latest demo for the groundbreaking title, Driving Strikers, released last week, with this most recent one featuring online play for the first time. It’s downloadable for […]

SaturnDave (Sega Saturn, SHIRO!)

NEW SEGA Saturn SDLoader

A new method for running code on SEGA Saturn off an SD card has been developed — and it works via the Player 2 controller port… In early September, Murzik posted a thread on SegaXtreme detailing his invention, which he calls the SDLoader. It involves stripping a Saturn controller or controller extension cord and wiring it to […]

SaturnDave (Sega Saturn, SHIRO!)

New Saturn Mini-Cast Series: SHIRO! Editor’s Corner

Any SEGA Saturn fans out there..? This one’s for you! SHIRO! Media Group recently launched a new bi-weekly nostalgia-packed Saturn podcast series called Editor’s Corner. (in addition to the existing mainline SHIRO! podcast). Dave & Peter, editors of SHIRO! MAGAZINE, look back on their teenage memories of the console’s hardware, games and marketing. Join them […]

SaturnDave (Sega Saturn, SHIRO!)

NEW PLAYSTATION / SATURN 2D ENGINE ANNOUNCED!

On Wednesday Aug 3, 2022, Gabriel Pyron announced a NEW 2D Game Engine in the works for both PlayStation and Saturn, created by Tiago Cabral (aka TiagoSC), the same individual who ported Sonic the Hedgehog to the Super Nintendo, through a custom 2D Engine. Original Announcement… In the video upload (shown above) Gabriel demonstrates the […]