Alex Mitchell

Analogue Delays Pocket, confirms April SNt re-stock

Analogue Inc confirmed today that their next console, the handheld Analogue Pocket, has been delayed. Analogue had originally projected a May 2021 shipping window when the limited number of Pocket pre-orders were available in August 2020,  but that has been pushed back five months to October 2021. As anyone watching the news can guess, Analogue […]

Alex Mitchell

Resident Evil: True Director’s Cut Patch Released

TW: If you’re here for Resident Evil news then you’re probably comfortable with a little gore and violence, however cheesy it might be, but in case you’re not then steer clear of the linked videos. Every country has their own localization needs and rating standards for video games, forcing developers to either alter or omit […]

Alex Mitchell

Analogue Releases Updates, Reaffirms SNt/MSg/DAC Restock

(Update 2: Feb 23, 2021) Smokemonster has added updated jailbreak firmwares to each console’s respective GitHub page. I have also included links to those updates next to the official links at the bottom of this article. (Update 1: Feb 22, 2021) Analogue has also posted an article to their support website that addresses ongoing community concerns […]

Alex Mitchell

New Bahamut Lagoon Translation Exits Beta

After nine updates, a Bahamut Lagoon fan translation project—led by notable emulation developer Near, with a script by prolific translator Tom—has finally reached v1.0 status on the 25th anniversary of the game’s original release date. Although the initial beta release was stable, feature complete, and playable to completion, the seven week open beta gave the […]

Alex Mitchell

N64Digital Mod Announced by Pixel FX

Earlier this morning, a company calling itself Pixel FX—staffed by console modding legends Citrus300psi, Chriz2600, and Woozle64—announced a new digital-to-digital modification for the Nintendo 64. The unsurprisingly named N64Digital follows in the footsteps of similar modifications for the Dreamcast and Playstation, appearing to offer the same rich feature set that has made those mods instant […]

Alex Mitchell

New Bahamut Lagoon Translation Enters Open Beta

Bahamut Lagoon, a Squaresoft RPG released late in the life of the SNES, has just received a new fan translation in anticipation of its twenty-fifth anniversary. Released for the Japanese market in February 1996—well after the launch of the first Playstation—Bahamut Lagoon was never officially localized for the international market but has none the less garnered […]

Alex Mitchell

Vitor Vilela Reveals “Project FastROM”

The SNES is home to some of its generation’s most impressive and enjoyable games, but it was also common to see the platform struggling to maintain stable performance while you were playing them. This is still the case for collectors playing these games on original hardware with original carts, but the proliferation of ROM hacks, […]

Alex Mitchell

FirebrandX Releases Nt Mini Noir Settings Guide

Granular control over the way audio and video is rendered has always been one of Analogue’s prominent features, but it can be daunting to navigate those menus without a comprehensive knowledge of retro gaming hardware, broadcast standards, and the artistic intent of the era’s developers. Fortunately, retro gaming guru FirebrandX has published a series of videos and documents […]

Alex Mitchell

SuperRT Brings Ray Tracing to the SNES

Engineer and game developer Ben Carter has demonstrated a proof of concept “SuperRT” expansion chip that brings 3D ray tracing to the Super Nintendo. Ray tracing—a computationally demanding technique used to calculate realistic lighting in 3D graphics engines—has only recently become possible to render in real time on consumer level hardware, and at a hefty […]