Why is Contra Force on the NES so SLOW? Plus: Konami, Mappers, and Money – Behind the Code
Why does Contra Force on the NES slow down so often? It seems to me that Konami developed this game for a superior mapper chip like the VRC6, planned to release it as “Arc Hound” in Japan in 1991, missed their intended release date, decided to shift most development to the Super Famicom, and basically […]