The Critical Hit for the Whip in Castlevania – Behind the Code

If you manage to land a hit on an enemy in Castlevania on the same frame that Simon gets hit, the whip does considerably more damage than normal.

But WHY?

Let’s dive into the logic flow of the game to figure out the perfect storm of values in RAM that allow this to occur.

Timing of the whip, frame counters, knockback, stun timers, damage flags… it is all here.

Liked it? Take a second to support DisplacedGamers on Patreon!