Alex Mitchell

Hidden Palace Shares Treasure Trove of Prototypes

In their ongoing quest to document video game prototypes, hardware revisions, source code, artwork, and all kinds of other development ephemera, the preservationists over at The Hidden Palace have released 178 prototype game builds—30 of which are from games that never saw a commercial release! These releases are mostly from older cart-based systems, ranging from the […]

SmokeMonster

Exclusive: 2 New Nintendo FDS Unlicensed Disk Dumps

As a proud digital archaeologist, I have the honor of passing along two new Nintendo Famicom Disk System (FDS) unlicensed dumps, both of which were sold on disk in Japan. I will pass them along to proper preservation initiatives as well. This adds two new titles to the relatively short list of FDS unlicensed dumps […]

SmokeMonster

N64 Viewpoint 2064 Prototype Released – Sequel to Neo Geo Viewpoint

GamingAlexandria published an interesting article chronicling the story behind the unreleased Nintendo 64 game, Viewpoint 2064, complemented by an excellent video by Hard4Games. Viewpoint 2064 was completed and scheduled for a Nov 2000 release, but was ultimately cancelled. A fully-working ROM dump of the prototype was posted to The Internet Archive. The cart’s dumping and […]

SmokeMonster

Super Mario 64’s Smoke Effect Bug Fixed After 24 Years

When Mario catches fire in Super Mario 64, black smoke pours from his rear end, along with a heavy smattering of black garbage pixels. This is due to a mistake in the game code that displays the texture in the wrong format. The black pixels should actually be transparent. The bug went largely unnoticed for […]

Alex Mitchell

Checksums and Gaming – Pt. 1: What’s a Checksum?

I’m going to say something so blindingly obvious, so nearly tautological, that I might as well be telling you that water is wet: data integrity is important for retro gaming. As our current storage mediums age and decay, and we begin the arduous process of migrating our data to newer mediums with improved reliability and […]

Ray Commend

Retron 5 Custom Firmware Now Available in English

The Retron 5 custom firmware released by ManCloud now has an English version available.  For those that are not familiar with the custom firmware released prior, it’s a pre-rooted version of the original Retron 5 operating system that provides the following features: Pre-rooted system ADB activated by default German system interface (self-translated – comments are […]

MyLifeInGaming

Useful ROM Hacks for Retro Games from My Life in Gaming

Hey everyone, Coury here. We just posted a new video that takes a look at ROM hacks of a more utilitarian variety such as adding mini maps, bug fixes, slowdown removal and lots more. Although I certainly couldn’t cover everything, there’s 40-some hacks in this video that might make you want to revisit some older […]

SmokeMonster

CPS2Companion Transforms Arduino Into CPS2 EPROM Dumper/Flasher

Loïc Petit released an open-source project to build an add-on for the Arduino Mega that allows you to easily dump or flash Capcom CPS2 Arcade EPROMs for people who want a dedicated device, or who don’t have a full EEPROM burner setup. This solution is tailored specifically to CPS2, and includes security injection based on […]