Developer Rumbleminze recently released another NES to SNES conversion, this time for the game Chip ‘n Dale Rescue Rangers. There’s also an MSU-1 version, however not all tracks are available; It will default to the original soundtrack via Memblers audio emulator for the rest. I did a livestream of it above if you’d like to see it in action, or you could just download and try it yourself via the links below:
Support Rumblemize: https://ko-fi.com/rumbleminze
Download all of Rumbleminze’s Releases: https://archive.org/search?query=creator%3A%22Rumbleminze%22
Like with Rumbleminze’s previous NES to SNES conversions (Rygar, Super Dodgeball, Kid Icarus), this is utilizing FastROM/HiROM to further speed up the data transfer. That, combined with the SNES’ higher sprite limit should reduce flicker and slowdown.
If you’d like more details as to why these NES -> SNES ports are such a big deal, I already covered this in a previous post and discussed it during Weekly Roundup #361 at the 12min mark: https://youtu.be/rviGb9gS_CA?t=721 While the previous post/podcast was talking about the developer Infidelity’s conversions, all of that still applies here: You basically get the same exact game, just without some of the NES’ limitations.