DisplacedGamers

New Discovery for Minus World in Super Mario Bros!

A viewer named Mike Schiraldi contacted me with a discovery he found in the code for Super Mario Bros. Apparently, there is a scrolling bug in the setup for the underground Warp Zones that involves a hidden enemy object! This video dives into how Super Mario Bros. levels are built, how scroll stops work, what […]

DisplacedGamers

Displaced Gamers: Battle of the Bits – Nintendo Power, Mappers, and Circuit Boards

If you are into NES games these days, you’ve probably heard the of term “mapper.” While the details of the various chips used in NES cartridges are just a quick Google search away, a few of their abilities were mentioned in Volume 20 of Nintendo Power back in 1991! I thought it might be fun […]

DisplacedGamers

Displaced Gamers: NES Scrolling Basics

Hello, RetroRGB! Chris from Displaced Gamers here. I’ve released a new video that focuses on the basics of NES scrolling and uses Super Mario Bros. as an example. While doing research for this project, I found many new NES developers struggled a little bit when it came to understanding Nametables and Mirroring. This video makes […]