DisplacedGamers

Mega Man 3’s Graphical Glitches, the MMC3 Mapper, and a Bad Development Timeline – Behind the Code

“Is my copy of Mega Man III messed up?” This question is a common one from those that either have not played the third game in the series or are returning to it after a number of years. There is a graphical glitch above Shadow Man in the Stage Select screen. A segment of pixels […]

DisplacedGamers

Displaced Gamers: NES Scrolling Basics

Hello, RetroRGB! Chris from Displaced Gamers here. I’ve released a new video that focuses on the basics of NES scrolling and uses Super Mario Bros. as an example. While doing research for this project, I found many new NES developers struggled a little bit when it came to understanding Nametables and Mirroring. This video makes […]