Ray Commend

Watermelon Necromances Paprium from Beyond the Grave

After years of waiting, the spine-tingling debacle that was Paprium may finally be over. Unfortunately, that does not mean that we’re off the Watermelon Co. roller coaster ride. It simply means that the paying customers as well as the “investors” on the Paprium project may finally receive a product of some kind for their contributions. […]

Vanessa (Vanessaira)

Mega EverDrive Pro Is Now Available For Purchase

Hardware and rom cart designer Igor Golubovskiy “Kr!Kzz” has just announced that the much anticipated Mega EverDrive Pro is now available for purchase.  This improved “Pro” model SEGA Genesis/Mega Drive cart is due in large part to the necessity of the hardware design and components used.  Some of the microchips used in the making of […]

Rany Battikh

MegaKiosk DS-18 New 8-slot Unit for Genesis/Mega Drive

UK based modder Will Gentry just revealed the MegaKiosk DS-18, a new 8-slot add-on device for the Sega Genesis/Mega Drive. Originally based on the never-publicly-released SEGA DS-16 6-slot Kiosk demo unit, the DS-18 is an Arduino-based external peripheral that interfaces with any (all models from all regions) Genesis/Mega Drive console through a custom cartridge (and […]

Brook Mega Drive/PC Engine Super Converter added 6 button support.

Brook from BrookAccessory.com has just released an updated firmware for their PS3/PS4 to Mega Drive/PC Engine Super Converter Adding the much needed 6 button controller support for the PCE and SuperGrafx. A demo video of the new firmware is below and it’s available from their download section at: https://www.brookaccessory.com/download/    

Ray Commend

Streets of Rage 4 Adds New Character & 4 Player Co-op

In an update provided by developer Lizardcube, the upcoming Streets of Rage 4 is sporting a few new notable features since the prior update from last year.   The first announcement is a new character named Floyd Iraia, a “bruiser” style character that is oddly reminiscent of Jax from the Mortal Kombat series if he performed […]

SmokeMonster

Sega 32X Video Noise Fix by Kevtris

The Sega 32X has famously unreliable video quality, with some units exhibiting serious noise. Kevtris posted about this a few times on Discord over the last year, and I asked if he could share his solution. Kev pointed out that the problem is due to the 32X’s switching power supply, which introduces a lot of […]

Ray Commend

Mega Everdrive OS updated with New Mapper Support

Krikzz has updated his Mega Everdrive OS to version 3.10 and it adds a new mapper and some fixes to the Mega Everdrive X7 flash cart. Mega EverDrive OS update V3.101. Pier Solar mapper support (Mega x7/v2)2. Fixed sync drops during in-game menu executionhttps://t.co/RKnDrerXSY pic.twitter.com/jMkQO9V2BZ — Igor Golubovskiy (@krikzz) December 21, 2019 The update primarily […]

Rany Battikh

Krikzz Sega-Cd implementation into Mega Everdrive Pro

Krikzz just showed, through a tweet, his progress on implementing Sega-CD support into the upcoming Mega Everdrive Pro Development for the next-in-line Mega Everdrive cart seems to be in its very early phase(s) as Igor (aka Krikzz) admitted that, after some testing, he just figured out what parts/components are needed to accomplish full Sega-CD support. […]

Rany Battikh

8BitDo 2.4G controller for Sega Genesis/Mega Drive mini

The third iteration of the well received M30 wireless controller was just announced by 8BitDo, this time it’s accompanied by a USB dongle that plugs right into the front port of Sega’s newly released “Mini” console. The controller itself seems to be aesthetically identical to its previous versions. Functionality wise, the Turbo button is self-explanatory […]

Ray Commend

Mega Man: The Wily Wars will Finally get its U.S. Release on the Sega Genesis

Over two decades after its releases in Japan and Europe, the Genesis version of Mega Man: The Wily Wars will finally see a physical release in North America courtesy of Retro-Bit.  The game, which is a compilation of the first three NES Mega Man games souped up with 16-bit graphics, only saw a limited software […]