The Wacky Frame Rate and Game Engine of Dr. Jekyll and Mr. Hyde (NES) – Behind the Code: Leveled Up
While I was working on the previous episode of Behind the Code and researching Jekyll’s walking speed in Dr. Jekyll and Mr. Hyde for the NES, I noticed that the frame rate was rather odd. Turns out it is REALLY odd. If you’ve played the game, you may have noticed that the speed is inconsistent. […]