Retro Kevin

NES Emulation on the Nintendo 64

Recently Krikzz posted a new “core” for the Everdrive 64 X5 and X7 rom carts that replaces the Neon emulator for NES emulation on the Nintendo 64. This update uses the FPGA in the newer Everdrive 64 carts with the goal of getting a more cycle accurate experience than what the Neon emulator could provide. […]

Vanessa (Vanessaira)

RetroN Sq Game Boy Review MJR

Note from the Writer: I want to apologize for getting this out a week late.  This should have been released for the previous Weekly Roundup. Recently the Hidden Gems Guru & YouTuber Metal Jesus Rocks received a preview unit of the new RetroN Sq.  A general purpose all in one Game Boy device which is […]

Dan Mons

NES palette comparisons

The Nintendo NES was a strange beast when it came to how it generated a video signal.  Most other retro video game systems generated colour information internally (and often externally) in a combination of well defined red, green and blue values and then later combine or converted them into various broadcast signals like composite video, […]

Dan Mons

Sega SC-3000 preservation – making rare games available in a web browser

Anyone who has browsed The Internet Archive over the years would have likely stumbled across their pages where they offer old video games running from within your browser.  Over the years they’ve added countless games from classic systems in a way that is incredible accessible for anyone, regardless of technical skill. Take a browse through: […]

Vanessa (Vanessaira)

WinUAE 4.4.0 Update Released

The Amiga Emulator WinUAE has recently released their latest update.  Now available as version 4.4.0.  This new version brings out a whole host of new features and bug fixes, as well as bringing an overall accuracy to the emulation project.  Making the already attractive WinUAE even better.  Here is the full feature list and bug […]

Alex Mitchell

N64 emulation takes a step forward with paraLLEl-RDP rewrite

Emulation developer Themaister has just released a complete rewrite of their N64 emulation core, paraLLEl N64. If you’re looking for the Coles Notes on the implications of this re-write, here’s a summary: A significant bump in performance. On average you can expect to double your frame rate, but improvements range from a 50-200% depending on […]

Alex Mitchell

Digital Foundry runs Evercade through its paces

John Linneman from Digital Foundry, an arm of Eurogamer that focuses on exploring the technical and aesthetic aspects of both contemporary and retro games, has published a surprisingly positive review of the Evercade. The Evercade is an ARM-based handheld emulation console with a twist: instead of being sold as a self contained unit packed with […]