Dan Mons

Stop, Calibrate and Listen – CRT Calibration Made Simple video

A fantastic CRT colour calibration guide has appeared on YouTube this week courtesy of Lex Locatelli.   CRT colour calibration is often a task people like to do by eye. However due to a lot of factors around how human vision can be fooled by certain lighting conditions, this can leave you with a display […]

Dan Mons

D93 colour matrix and CRT colour simulation announced for RetroTink4K

RetroTink creator Mike Chi announced on Twitter that the upcoming RetroTink4K will include full custom colour matrix support. If you’ve been following my posts on RetroRGB these last few weeks, you’ll know I’ve been working on a series of mathematical inputs and outputs that allow modern monitors and TVs to display accurate simulations of other […]

Dan Mons

Interview with eXo: PC, MS-DOS and Windows game preservationist

“Preservation” is a term we hear frequently in the retro video game community, and one that is extremely important to the art form of video games.  Despite being such a young industry compared to other art forms such as novels, music or film, video games have arguably been some of the most difficult content to […]

Dan Mons

Retro scans galore

A fantastic individual who goes by the username “ForeverMozart” on Reddit, and “GlobalVillageCoffeehouse” on imgur, continues to upload an enormous amount of technical-cultural imagery spanning across 4 decades. Obviously a big part of retro gaming is enjoying playing the games themselves.  But I find it incredibly enjoyable personally, and important culturally, to look at the […]

Dan Mons

Genesis/MegaDrive homebrew – Symphony of the Night, GG Shinobi, StarFox and more!

What an incredible time to be a Genesis and MegaDrive fan, with an absolute glut of top tier homebrew projects on the go right now for the classic Sega system! Investigating just a handful of these that have popped up over the last few months: YouTube channel “Pigsy’s Retro Game Dev Tutorials” has released a […]