EverDrive & FXPak Pro Update video from My Life in Gaming

Hey everyone, Coury from My Life in Gaming here. Late last week we released our update on the newest EverDrives from Krikzz and the SD2SNES/FXPak Pro. This was a follow up to our original videos on the subject released back in 2016 and 2018. Clocking in at close to an hour, this video looks at the Master EverDrive X7, GG EverDrive X7, EverDrive64 X7, EverDrvie N8 Pro, Mega EverDrive Pro and the FXPak Pro. Needless to say, there was a lot to cover.

I’ll take this opportunity to address a couple of things that weren’t mentioned in the video.

  1.  Because MDFourier was used late in the production of the Mega SD, the sound could not be perfectly matched to a real Sega CD due to design limitations. The Mega EverDrive Pro used MDFourier from the beginning and was crafted so that it can accurately match the original hardware sound quality. Although I don’t give any specifics in the video, its important to clarify that MDF WAS used since the beginning of development on the MED Pro, which gives it a significant edge over the MSD in this area. I should have reached out to someone or simply revisited Bob’s Mega EverDrive video ahead of time, but I totally forgot. Once again, lesson learned!
  2. There is a rather obnoxious high pitched sound that can be heard during the Mega EverDrive Pro NES core segment. This was in the recording and seems to be an inherent part of it. I should note that that was recorded on a Genesis equipped with FireBrand X’s Double Mega audio mod which removes any sort of high pass filtering on the audio, so this could be the reason for this noise. I should have put a note about it on screen or something. As a side note to this, this lack of high pass filtering also causes some noise when using 8bitdo controllers on the Genesis because the receivers don’t seem to be properly shielded. I don’t have a problem with Krikzz’s JOYZZ pad though.

Thanks for checking out the video!  Here’s the previous Everdrive coverage: