Bob

SEGA Arcade: Pop-Up History

A “pop-up” book was just released that celebrates some of the “body sensation” arcade machines from Sega;  Games that aimed to give players a more immersive experience than just standing in front of a wooden cabinet and playing with a stick + buttons.  The games featured in the book are:  Hang-On, Space Harrier, Out Run, After […]

Bob

Weekly Roundup #189

Here’s this week’s roundup!  An audio-only version, is available on iTunes, Google Play, Stitcher, Spotify and for direct-download:  https://www.retrorgb.com/podcast/?name=2020-02-19_189.mp3 Video available on YouTube (above), LBRY and Bitchute:  Please consider signing up as a supporter!  Either hit Join, tip or pledge on this video, or sign up through the following services:  https://www.floatplane.com/channel/RobertNeal  / https://www.patreon.com/retrorgb  / https://www.subscribestar.com/robertneal  / […]

Bob

How GBA Graphics Worked

Modern Vintage Gamer has just released a follow-up to his excellent video that explained how Game Boy Graphics work, this time concentrating on the GBA.  As with all MVG videos, he does a great job presenting the information in a way that will satisfy most techincal experts, without alienating his less-technical viewers. Without spoiling too […]

Bob

New MDFourier Versions in the works

Artemio and the MDFourier team has been hard at work on newer versions of the analysis tool for different consoles.  They’ve been working on versions for SNES, Game Boy and PCE/TG-16, as well as keeping up with the Genesis and Sega CD versions.  On top of those beta versions, they’ve also been testing the effect of […]