Victor Luchitz Unveils Doom CD32x Fusion: A New Era for the Doom 32X Resurrection Project

Victor Luchitz has announced the release of Doom CD32x Fusion, a significant continuation of the Doom 32X Resurrection project. This game marks the first non-FMV-based title for the CD32x, fully utilizing all five processors of the Tower of Power. Doom CD32x Fusion incorporates Doom 2, featuring 100 maps, 96 FM tracks, and adds the ability […]

32x Doom ‘Resurrection’ 3.0 lands with MIP mapping and Sega CD PCM speed boost support

Victor Luchitz has just published 32x Doom ‘Resurrection’ v3.0.  I imagine some may have thought the game couldn’t improve anymore at this point and they’d be very much in the wrong!:  https://twitter.com/vluchitz/status/1693004325595775146 I won’t cover every single new change in this post, but I will cover the biggest Sega 32x boundary pushers! First up we have […]

Chilly Willy’s Sega CD Homebrew collection: 512 Color Image Viewer, Mod Player and 512 Color Ray Cast Engine

My latest video takes a step back from modern dev in Sega homebrew and instead looks at some old skool projects from over a decade ago that have unfortunately been all but forgotten. The video covers the Genesis’s (much spoken about at the time) 512 color Fantom Bitmap mode engineered by Oerg866 (Overdrive / Overdrive 2) and […]