SaturnDave (Sega Saturn, SHIRO!)

INTERVIEW: 7SHADES talks Saturn Development at PRGE 2023

Back in 2021, SHIRO! had the opportunity to interview the then Saturn homebrew community newcomer, 7Shades, regarding his shadow-dropped title, CUBECAT. At that time, the game was still fairly early in development, and the engine was still undergoing constant changes. Fast forward to this past weekend at PRGE 2023, and SHIRO! caught up with 7Shades […]

DisplacedGamers

MMC2 Magic – How Graphics Work in Punch-Out – Behind the Code

Unique graphics. Giant sprites. No flicker. How on earth does this game work? The MMC2 chip contained in Punch-Out’s cartridge allows the NES to switch between two pairs of tiles for each half of the pattern table. While the MMC1 already allows bank switching for graphics, the MMC2 allows the switch to happen in the […]

SaturnDave (Sega Saturn, SHIRO!)

SEGA Saturn 27th Anniversary Game Competition

> ORIGINAL ARTICLE HERE < As another year passes and we close the book on 2021, we are absolutely psyched for the SEGA Saturn 27th Anniversary Game Competition, organized by Emerald Nova and hosted by the fine folks at SegaXtreme! While this contest celebrates 27 years of Sega Saturn, it actually marks the third in […]

Vanessa (Vanessaira)

MDStudio released on GitHub

Nicolas Hamel aka Gouky has released the MDStudio on GitHub.  The project is still in development but the MDStudio is an code assembler for the Sega Mega Drive/Genesis.  This project was made to help assist developers who want to create games for the Mega Drive/Genesis.  It is built off of Visual Studio 2017 and uses […]